Victims of Our Own Success?
Duane Degler
New thoughts relating to previous ISPI article: A Role By Any Other
Name: the Availability of Skills in Project Teams
A wonderful
transition is taking place. Increasingly, the teams I work with value
the skills that translate user needs into effective design; skills
that come from a user performance design perspective.
Demand for our skills
is outstripping supply. Having gained a seat at the project table, we
have to say “yes” when people ask us to sit down, or we risk
losing that valuable seat. Yet there is a shortage of skilled,
experienced designers – and I suspect that will continue, or get
worse before it gets better. But why, and what can we do about it?
Truly talented user
performance designers are neither born nor made, they grow.
Many of the skills of software analysis and design are able to be
taught, but “user-centeredness” is a value system that enhances
those skills based on experience and involvement with users in real
working situations. People who are “user-centered” and
“performance-centered” come from many disciplines, and act in many
different roles. Ideally, user performance should be the goal of every
member of a project team, and this increasingly becomes the case. That
is why project teams and managers look to us to play an increasingly
important role. But it needs to become a more integrated – and
shared – role.
Team member and
stakeholder education has always been a key component of our work. It
would be wonderful if, as a part of our success, people understood
what we do and could even do it for themselves. But demand, not
understanding, is traditionally the outcome of success. The
educational element of the work remains, even as the day-to-day
workload increases. The refrain “more, better, and faster!”
threatens the quality of what we do, but it also provides an incentive
to innovate within the design community.
There are still no
simple panaceas. We need to continue to share our insights actively.
Some ideas being pursued include:
-
“Do it
yourself” tools for users and other project team members to gain
more user-centered insights out of common analysis activities
-
Developing
task-oriented pattern languages and reusable personas to speed up
analysis
-
Integrating
models, methodologies and skills (such as the growing relationship
between UCD the Unified Modeling Language – UML)
-
Rapid
usability templates, particularly using the Internet to gain
insights from hundreds, rather than a few, members of a user
population
-
Resource-balancing
on projects, to allow inexperienced designers to gain practical
experience in supportive environments
-
Encouraging
intuition and more subtle talents as vital skills in the design
process
Maybe
growing new designers remains as simple – and as impossibly complex
– as that age-old practice of apprenticeship. By working alongside
performance-focused designers who have honed their skills, insights,
common sense and intuitions, both apprentice designers and other team
members learn and refine the craft of creating usable designs. The
best designers have gathered their experiences in the world, and then
continue to learn in collaboration with talented and dedicated team
members from many disciplines.
Go back to the associated article:
A Role By Any Other
Name: the Availability of Skills in Project Teams
Copyright, Reuse and
Citation
The content of this article may be referenced with the
appropriate citation information included (see below). The entirety of the article must
not be reproduced without written communication with ISPI (www.ispi.org).
Also, I would appreciate your notifying me if you intend to use these concepts or
images, as I am curious to know where they prove valuable.
To cite the material, please include the following
information. I recommend the format:
Degler, Duane (2002). Victims of Our
Own Success? An update to the article A Role by Any Other Name: the
Availability of Skills in Project Teams. Performance Improvement (EPSS
Special Edition). ISPI, 38(7), August 1999. Online:
www.ipgems.com/writing/rolearticle.htm.
|